Thursday, October 31, 2019

Reactions to a Tornado warning



+1 second since receiving Warning in middle of the night
Ehh, bullshit tornados never hit us.

+10 seconds
Now I'm awake.

+30 seconds 
That really sounds bad out there. What if it actually is a tornado?

+60 seconds
I'm going to get out of bed to check this out. Get out of bed and stand by the window.

+2 minutes
Stand by the window. This could be it.. finally an affluent area getting hit by a tornado. I'm not going to miss this.

+5 minutes 
Honestly I have no idea what to do in a tornado warning. Google tornado warning. Learn the safest room is in the basement away from windows.

+6 minutes 
Stand by bedroom window looking for tornado.

+8 minutes 
    Ask family to move to basement to which family does not. Continue looking out the window.

+10 minutes
     Decide the safest course of action is to move to the basement without family. On the way down grab the last donut from the kitchen, because why die and waste a donut.

+12 minutes
Once in the basement check twitter for updates on Tornado warning and learn that the warning has now expired.

+13 minutes 
Decide to blog your actual boring tornado experience.

14+ minutes 
Lay awake wonder how you will get back to sleep.






Wednesday, March 25, 2015

One tab experiment

I'm frequently consuming multiple websites for information needed for my job, entertainment and my life. What begins small... slowly snowballs into a 30 browser tab parade sometimes across different browsers. Then by the time I want to find something open its usually lost and I'm stuck looking at single letter page titles. Is this efficient?

How much time do I save by having multiple tabs open?

Sounds like an experiment is in order. Could I survive on one tab?  Surely one tab is not enough. But let's start small.  Tomorrow I will struggle with tab and hopefully have some useful feedback albeit hindered productivity.

Tuesday, March 22, 2011

Rift is not the WoW Killer, but plants a seed

The following is my review of Rift after having played World of Warcraft for many years and Rift (two weeks)

By nature MMO's evolve. World of Warcraft which released in 2004 borrowed heavily from Everquest and other pioneer games. Since I played WoW from Vanilla through Cataclysm, I can attest to how much the game has changed. The World of Warcraft we have today is much improved thanks to Blizzard putting a lot of their earnings back into development. The number of features and content added since launch is incredible. This is only possible once the ball starts rolling.

Along comes Rift- brought to us from a company called Trion Worlds a much smaller development company. To start comparing early Rift to modern day WoW, WoW wins hands down. The resources put into World of Warcraft at this point would not be put into another game at a launch. It wouldn't make sense. The loss if a game failed would be too great. So Trion has to develop enough of the common MMO elements to get by and choose one area to excel. Trion has very limited time to succeed. The expense of maintaining MMO's is large and if launch doesn't pull in enough attention the funds start to dry up and before long the game is free to play. Trion knows in order to succeed it must have something different to offer us - so it gives us dynamic gameplay. Since MMO's are so expensive to develop you can't take risks in every area, the best bet is to follow a formula. So outside the dynamic gameplay, most of the game plays like WoW.

Dynamic gameplay is injected into the game by Rifts which open up sporadically in the zones. When a rift opens up, all nearby players join together to conquer monsters coming out of the rift. This is a great distraction from the usual repetitive grinding of doing quest after quest. Another source of dynamic gameplay are invasions. Invasions deal with NPC's generated at a random place on the map. NPC's move throughout the zone with intent of accomplishing an objective. Players must band forces to stop the NPC's.

Rifts and invasions are extremely fun. Just being able to instantly get in a group and work together with out any setup is not comparable to anything in WoW, except maybe one of the rare zone invasions. The world suddenly feels more alive. I feel motivated to save the zone. I know the quests will be there when I'm done.

Outside of rifts and invasions, Rift plays a lot like WoW. Instead of 8 different classes, you have four classes but each with eight subclasses. Rift allows you to play three "subclasses" at a time, but you really have to put most of your points in a particular class. This makes for some interesting class combinations. I'm currently a DPS Two handed warrior with a hunter style pet, but also have some tanking skills.

Graphics are an improvement, but nothing like you'd see on a console game nowadays. Crafting is very similar to World of Warcraft. Rift has all the other elements WoW has... Dungeons, Raids, PVP, Factions, but is lacking a lot of the nicer tools such as Dungeon Finder, Customizable interface etc. We can only hope they are added in the future.

The story from Rift tends to be more mature and has a darker tone. I'm not a player who gets into the lore, so I won't comment any more on that. The world seems pretty small compared to WoW, and the zones are not up to standard with Cataclysm zones. Rift zones are more like Vanilla WoW zones in my opinion. Of course I've only seen the entry level ones so I can't speak for endgame zones.

Overall the developer has been really responsive to the community and this might be the biggest sign that Rift will continue to grow. No one can expect Rift to kill WoW overnight. All we can hope for now is more kindling to add to the fire. A lot of people playing WoW just want something different. It doesn't have to be incredibly different, just deviate enough from the WoW forumula to give us a different perspective. My hope is Rift will continue to innovate to the point where Blizzard can start taking ideas from Trion and we no longer have a market dominated by a single developer.

Do I hope Rift kills WoW??? No. Do I hope WoW kills Rift??? No. In the end I want to two great games. One choice.

Friday, March 18, 2011

Use Wireshark to view network traffic to localhost

Wireshark will not display traffic routed back to localhost by default. This is due to no loopback interface in Windows. There is a workaround. Run the following in DOS to route all your network traffic to the gateway..

route [your_ip] add mask 255.255.255.255 [gateway] metric 1

with [your_ip] being different from 127.0.0.1. It should (has to) be the result of ipconfig command (ip address field) [the_gateway] has to be the default gateway field taken from ipconfig /all result.

Doing so, every network traffic from your machine to itself will use the physical network interface, it will then go to the gateway, back to you. Therefor, you will see each packet twice, but it can be filtered on the view.

Be careful, since your machine will use the actual network to talk to itself, it may overload the network. It may be wise to remove the new route once you are done with the tests:

route delete [your_ip]

For more information see:

http://wiki.wireshark.org/CaptureSetup/Loopback

Configuring Heap dump on Out of Memory Error

You can configure the JVM to make a Heap dump when encountering an Out of Memory error. You can also configure an optional directory where the dump file will be created. Use the following VM arguments to create a dump file in C:\dumps when jvm goes out of memory…

-XX:+HeapDumpOnOutOfMemoryError
-XX:HeapDumpPath=/dumps

Wednesday, April 14, 2010

You put a small bag in a small bag.

walked right into that one....

Thursday, April 01, 2010

Average day in percentages

37% Sleep
33% Working
10% Free time
8% Cooking / Eating
4% Driving
4% Working Out
4% Personal Hygiene
 
Ok I fudged the numbers a little to make it add up to 100% but this is pretty accurate. I guess I spend a lot of time sleeping. I think its worth it you feel a lot better during the day. I'm suprised Eating takes up 8% of my day. Thats two hours. I even factored grocery shopping into my free time. Boy, if I could go without food I could almost double my free time.
 
 
 

Friday, February 12, 2010

Whats a browser?

How much do jobs really stimulate the economy

We've seen over the last year a huge push to create jobs, but does this benefit the economy as much as one might think? Busy workers are busy doing just that - working, not spending. From my perspective, I spend very little nowadays just because of work. When I'm not working, it doesn't take much to satisfy me. Sure I might have some money from working, but why spend it? I'm perfectly content sitting at home and reading a book from library, playing a video game or watching a movie. Why am I content? Because I'm not working. If I had more time to pursue other interests, no doubt my spending would increase. As employees our time is being stretched thin and technology is helping us get more entertainment out of less money. I'd love to take up sailing or mountain climbing, maybe even scuba diving. Honestly I just don't have the time. So I'll continue saving my money and putting it towards my house.